Teams of six adults would compete to complete games and earn "time crystals" - each crystal giving them five seconds towards the time they'd spend in the final challenge, an elaborate "Crystal Dome," where they'd have a chance to try and collect 100 gold tokens to win the cash prize, all while the tokens were blown chaotically around them by giant wind machines. If you grew up in the US in the '90s, chances are good that you dreamed of competing on Nickelodeon's Legends of the Hidden Temple or Double Dare immersive, challenge-filled competitions that tested your mental and physical skills and promised to give you eternal bragging rights or a face full of slime.īut if you grew up in the UK, there was one game show that captured the public's imagination throughout the decade - The Crystal Maze, an immersive, interactive labyrinth filled with physical and mental challenges, spread across four distinct, themed "zones," including one that recreated an Aztec jungle, and another that imagined a pristine, space-based future.
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